This was in partnership with Xbox Game Studios. In December 2023, during The Game Awards, Kojima revealed a new game, OD.In December 2022, it was announced that Kojima Productions will produce a film based on Death Stranding with Hammerstone Studios.On June 12, 2022, during Microsoft's digital presentation, Kojima announced that it had partnered with Xbox Game Studios to develop a new game featuring a "never before-seen concept" and leveraging Microsoft's "cutting-edge cloud technology".In November 2021, it was announced that it would open a new business division for films and television series in Los Angeles.In October 2020, it was confirmed the company is working on the next game in development.In April 2020, the office was temporarily closed after an employee contracted COVID-19. He set a limit of one hundred employees for the studio, similar to Media Molecule. Kojima praised their high number of female employees and relaxed atmosphere, which he compared to that of a family. After visiting the company in 2016, he simultaneously modeled his own, wanting "a small, intimate type of studio". Kojima modeled the philosophy of Media Molecule when reforming the studio. Kenichiro Imaizumi, Yumi Kikuchi and Hideo Kojima in 2007 In November 2019, the studio announced their plans to make films. It was released by Sony Interactive Entertainment in 2019, and a PC version was released by 505 Games on Windows in July 2020. At E3 2016, Kojima unveiled a trailer to Death Stranding during Sony's pre-E3 conference. Kojima stated that he "will be taking on a new challenge by establishing my own independent studio, and I am thrilled to be able to embark on this journey with PlayStation, who I have continued to work with all these past years". The studio announced that it would develop a new franchise for PlayStation 4. On December 16, 2015, in a joint announcement with Sony Computer Entertainment, Kojima announced that he would start an independent studio, alongside Yoji Shinkawa and Kenichiro Imaizumi. Kojima was reportedly blocked from attending the event by Konami's lawyers, requiring Big Boss's actor Kiefer Sutherland to accept the awards for The Phantom Pain on his behalf. In December 2015, the production team was nominated for Developer of the Year at The Game Awards 2015, but lost to CD Projekt Red. Kojima affirmed that he was still "100% involved" in The Phantom Pain and was determined to make it the greatest game he could. Konami denied that Kojima was leaving the company and stated that he would still be involved with the company and the Metal Gear franchise. A few days later, an anonymous Konami employee stated that Kojima and the studio's senior staff had planned to leave Konami in December 2015 following the conclusion of their contracts and the release of The Phantom Pain. On March 16, 2015, Konami announced that it had restructured the game development operations to change the production structure to a headquarters-controlled system, "in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business". The team developed game engine Fox Engine. Other production teams include Pawapuro Production, BEMANI Production, Virtual Kiss Production and Loveplus Production alongside others. The name of the team follows Konami's " production(s)" naming style used between 20. The team had around 100 employees, but grew to over 200 for Metal Gear Solid 4: Guns of the Patriots. According to Kojima, while he now held a position on the Konami board, he still had to persuade staff to invest in his game ideas. Kojima said the merger relieved him of business management and administrative burdens he had as KCEJ's vice president, and that as head of Kojima Productions he could focus on creating games. The production team was formed in April 2005, after Konami merged several subsidiaries including Kojima's group at Konami Computer Entertainment Japan. The studio uses the Decima game engine by Guerrilla Games for its games. Independent Kojima Productions has a slightly altered Japanese name in Shinagawa. It is the spiritual successor to a production team inside Konami also known as Kojima Productions originally founded in 2005. is a Japanese video game development studio founded in 2015 by Hideo Kojima, creator of the Metal Gear series.
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